@vancura

RenderCam, a Chrome Extension

A simple way to record a canvas. It will record any canvas elements on the page as well as any svg animations. When finished, all the frames will be downloaded into a single tar file. You can then use these raw images in any way you want. The extension will temporarily override Date and performance.now so that time moves at 60fps constantly so that the output images are always consistent. This can look like your project is animating slowly, but that is just so that the output frames are 60fps.

First-person Hyperlapse Videos

We present a method for converting first-person videos, for example, captured with a helmet camera during activities such as rock climbing or bicycling, into hyper-lapse videos, i.e., time-lapse videos with a smoothly moving camera.

Inspecting Yosemite’s Icons

Last month Apple released a preview of their new operating system, OS X Yosemite. Following the visual refresh in iOS 7, Yosemite features a significant visual change. Apple has added the familiar blur and translucent materials, a cleaner looking user interface, a new system font and updated icons. Analysis by Nick Keppol.

User Onboarding

Want to see how popular web apps handle their signup experiences? Here’s every one I’ve ever reviewed, in one handy list.

Visualizing Algorithms

Algorithms are a fascinating use case for visualization. To visualize an algorithm, we don’t merely fit data to a chart; there is no primary dataset. Instead there are logical rules that describe behavior. This may be why algorithm visualizations are so unusual, as designers experiment with novel forms to better communicate. This is reason enough to study them. (by Mike Bostock)

Mac OS X Yosemite Under the Magnifying Glass

Apple revealed a sneak peek into Mac OS X Yosemite earlier this week. Not surprisingly, Apple updated its desktop OS to match iOS 7’s design language. The new OS X now embodies a brighter and flatter styling, coupled with icon updates, font changes, and translucent materials. Here’s a quick look at the visual design changes in Yosemite and Min Ming Lo’s impressions of them.

It happened: Git 2.0 is here and it’s full of goodies

This major release of git has been brewing for a long time and I am excited to go on the hunt in the Changelog to find cool bits of awesomeness. As usual if you want to catch up with past git releases, I’ve been doing this exercise for a while, check them out: 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.9.

Icon Reference Chart

Have you ever needed to create an icon, and not known where to start? How do you go about crafting the right message, the tone, the line work and getting it to work in the environment it’s supposed to; be it mobile, operating system, or browser. Thankfully we now have the place to go.

BioShock Infinite Lighting

Programmers don’t generally have reels, but we do have blogs. I’ve been explaining the rendering work I did on BioShock Infinite quite a bit due to recent events, and I thought it made sense to write some of it down here. For the bulk of development, I was the only on-site graphics programmer. As Principal Graphics Programmer I did quite a bit of implementation, but also coordinated and tasked any offsite rendering work. (by Steve Anichini, @solid_angle)